Field of Glory Rulebook Ancient and Medieval Wargaming Rules
Author: Richard Bodley Scott, Simon Hall, Terry Shaw
Illustrator: Peter Dennis
About this book
A guide for playing Ancient and Medieval wargames with miniatures, the striking Field of Glory rulebook includes colour coding for easy navigation, clear photographs of miniatures and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this world of warfare, organisation tables and a background to the men who fought on the ground. Containing four ready-to-use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the army list companions listed above to recreate a diverse range of conflicts in each period of the eras covered.
Contents • Introduction • The Basics • Battle Groups • Command and Control • Playing the Game • General Movement Rules • Impact Phase • Manoeuvre Phase • Shooting Phase • Melee phase • The Combat Mechanism • Joint Action Phase • Battle Group Deterioration • Victory and Defeat • Special Features • Appendix 1: Scales, Base Sizes and Detailed Troop Types • Appendix 2: Battlefield Terrain, Visibility and Disorder Effects • Appendix 3: Glossary of Terms • Appendix 4: Full Set Up Rules • Appendix 5: Army Composition and the Points System • Appendix 6: Choosing, Painting and Using Your Army • Appendix 7: Examples of Unusual Situations • Appendix 8: Full Turn Sequence • Index • Reference Sheets
Hardback; February 2008; 176 pages; ISBN: 9781846033131